Games using the "Solo" mechanic
Solo describes mechanics designed specifically for single-player gameplay. Players face the game system itself, solve challenges, or optimize strategies without other participants.
1-4 player(s)
1.7/5 complexity
2022
60-150 minutes
14+ years
1-6 player(s)
3.2/5 complexity
2021
30-60 minutes
12+ years
1-6 player(s)
2.5/5 complexity
2021
25-30 minutes
10+ years
1-4 player(s)
2.8/5 complexity
2018
45-120 minutes
14+ years
1-4 player(s)
4.1/5 complexity
2022
45-180 minutes
13+ years
1-4 player(s)
4.4/5 complexity
2024
90-120 minutes
12+ years
1-6 player(s)
2.4/5 complexity
2023
60-0 minutes
14+ years
1-4 player(s)
2.5/5 complexity
2024
45-90 minutes
10+ years
1-4 player(s)
2.4/5 complexity
2020
60 minutes
13+ years
1-4 player(s)
3.5/5 complexity
2017
30-120 minutes
12+ years
1 player(s)
2/5 complexity
2021
30-45 minutes
12+ years
1 player(s)
4.3/5 complexity
2008
300 minutes
12+ years
1-4 player(s)
2.7/5 complexity
2021
120-180 minutes
14+ years
1-5 player(s)
4.1/5 complexity
2017
60-90 minutes
12+ years
1-5 player(s)
2.7/5 complexity
2016
120-180 minutes
14+ years
1-4 player(s)
2.8/5 complexity
2016
60 minutes
14+ years
1-4 player(s)
3.9/5 complexity
2019
30-120 minutes
12+ years
1-5 player(s)
3.6/5 complexity
2007
30-150 minutes
12+ years
1-7 player(s)
3.8/5 complexity
2013
30-210 minutes
12+ years
1-5 player(s)
2.7/5 complexity
2019
60-120 minutes
14+ years
